Send Files That Print.
What we need from you, in what format, and what happens when all you have is a phone photo of last season's jersey.
File Formats
Vector artwork scales to any garment panel without losing an edge. Everything else has a ceiling. If you have the original file the logo was drawn in, send that one, even if it looks less finished than the PNG on your website.
Pre-Flight Checklist
Run through this before you send. Each item is something our art team otherwise has to email you about, and each email costs a day.
- Fonts converted to outlines or paths. If we do not have the font installed, an un-outlined file will substitute something else without telling either of us.
- Raster images at 300 DPI measured at final print size. A 300 DPI logo intended for a chest crest is not 300 DPI blown across a full sleeve.
- Logos on a transparent background, not a white box. White boxes print as white boxes.
- Layers named for what they are: front, back, sleeve left, sleeve right, collar. Unnamed layers get guessed at.
- Every color called out as a Pantone Solid Coated number, or flagged as match-to-sample.
- Player names and numbers supplied as a spreadsheet, not typed into the art file. One column for name, one for number, one for size.
- Sponsor logos supplied by the sponsor, with written permission to use them on your gear.
Color & Matching
Sublimation ink is fused into the fiber, so the fabric itself affects how a color reads. A polyester interlock and a mesh will not return the same shade from the same file. That is physics, not a printing error.
- Build in CMYK where you can. RGB files get converted on our end, and saturated RGB blues and greens are the two that shift most.
- Give us Pantone Solid Coated references for anything critical, like a school color or a sponsor mark. We match as closely as the substrate allows.
- Screens are backlit and fabric is not. Judge color on the physical sample, not on a monitor.
- True black on light polyester and true white on a printed panel both have limits. Ask us before you build a design that depends on either.
- Gradients and photographic panels print beautifully in sublimation. This is the one process where you should not shy away from them.
Placement & Bleed
Because we print the panels before the garment is sewn, artwork has to survive being cut and stitched. Anything sitting right on a seam or a hem needs room to move.
- Add half an inch of bleed on every edge of a full-panel design.
- Keep text and logos at least one inch clear of seams, hems, collars and armholes.
- Designs that must line up across a seam, like a stripe wrapping from front to back, are possible but tell us up front so we can allow for it in the cut.
- Numbers need to stay legible from the stands. Ten inches tall on the back and six on the front is the usual call for football and basketball.
- Reversible garments print two independent panels. Send both sides as separate artwork.
If All You Have Is A Photo
Send it anyway. A phone photo of last season's jersey, a screenshot of an old website, a hand sketch on a napkin: all of it is enough to start from. Our design studio builds two unique concepts around your program from whatever you have, delivered in one to three business days by a dedicated human designer. No AI and no templates, and we revise until you are happy with it.
You approve a digital mock up first, and we can produce a physical sample before a single unit of the run is cut.
How To Send Files
Attach files to a mock up request, or email them to sales@sublimation.la with your team name in the subject line. Anything over 20 MB is easier as a Dropbox, Drive or WeTransfer link.
Tell us in the same message what sport it is, which styles you want it on, roughly how many units, and the date you need gear in hand. That is enough for us to come back with a quote and a production date.
Send Them Over.
Attach your artwork to a mockup request and we will come back with a proof.